When fixing scale, any weapon’s launch position x/y/z must be multiplied by the scaling factor. The following is from my notes and is probably not complete: I also had to change several other variables to make the boats work with the new scale. I have a couple of boats that were much too large for their stated size and I changed the scale factor to fix them. Everything else I’ve seen is 0.3048 which is set by default when vehicle.cfg is created. The ship seems to measure the correct size using the viewpoint dialog.
Originally posted by LHookins:Interestingly enough, the USS Constitution from does not have a scale factor.